A downloadable game for Windows

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This is a solo-developed game where the player must invade a location of interest, survive waves of zombies, complete missions, and collect weapon attachments to upgrade their arsenal. The game features a progression system where players can extract after reaching specific milestones, such as surviving round 5 or completing missions. Steam integration is optional at this stage, with plans to expand Steam features and potentially add multiplayer in later stages of development. The game also includes amazing audio to enhance immersion and elevate the overall experience.

Development Duration: The project has been in development for 1 month as a solo endeavor, with ongoing updates and improvements.

What I Learned:

  • Game Design: Developed a deeper understanding of designing engaging progression systems, including wave-based survival mechanics and mission structures.
  • AI Programming: Enhanced my skills in creating zombie AI behaviors, such as pathfinding, swarm mechanics, and dynamic difficulty scaling.
  • Weapon Systems: Learned to implement modular weapon systems, including attachments and stat upgrades, to provide players with meaningful customization options.
  • Audio Design: Gained experience in creating and integrating high-quality audio, including sound effects and music, to enhance immersion and gameplay.
  • Steam Integration: Gained initial experience with Steamworks API, laying the groundwork for future features like achievements, leaderboards, and multiplayer.
  • Project Scope Management: Improved my ability to balance ambitious ideas with realistic solo development timelines.

My Contributions:

  • Core Gameplay: Designed and programmed all core mechanics, including zombie waves, missions, and the extraction system.
  • Weapon Customization: Implemented a modular weapon attachment system that allows players to upgrade and personalize their weapons.
  • AI Development: Created and fine-tuned zombie AI to ensure challenging and dynamic gameplay.
  • Progression System: Built a milestone-based progression system that rewards players for surviving waves and completing missions.
  • Amazing Audio: Designed and integrated immersive audio, including sound effects and music, to create a more engaging and atmospheric experience.
  • Steam Integration (Optional): Set up basic Steam functionality, with plans to expand features like achievements and multiplayer in the future.
  • Solo Development: Managed all aspects of the project, including coding, design, testing, and balancing, while continuously learning and iterating on the game.

This project represents a significant step forward in my game development journey, combining survival mechanics, progression systems, AI challenges, and amazing audio into a cohesive and engaging experience

Updated 3 days ago
StatusIn development
PlatformsWindows
AuthorTheo Creates
GenreAction
Tags3D

Download

Download NowName your own price

Click download now to get access to the following files:

NecroStrike-alpha-0.3.0.zip 137 MB
NecroStrike-alpha-0.2.0.zip 135 MB
ZombieGame-alpha-0.1.1.zip 135 MB
ZombieGame-alpha.zip 76 MB
Zombie Game-prototype.zip 41 MB

Development log

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